The hengeyokai (also known as katanga in Malatra) were an incredibly varied species of shapechangers. “Ecology of the Hengeyokai”. In Steve Winter ed. Hengeyokai is a character race in 4th edition Dungeons & Dragons. 4th edition rules for hengeyokai first appeared in “The Ecology of the Hengeyokai” by Tim. Dungeons & Dragons Roleplaying Game Official Home Page – Article (Ecology of the Hengeyokai) Play as a furry? YEEEEAAAAAAAAAAHHHHH!!.
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Hengeyokai are a race hengeyokqi intelligent shapechangers. Several subraces exist, each representing a different type of animal. Hengeyokai can be shukenja, kensai, bushi, or wu jen.
They can hengeykoai be eco,ogy or ninja, since they are not human. The minimum and maximum ability requirements for a hengeyokai are summarized on a table below. A hengeyokai can shapeshift between three different forms: Each hengeyokai can assume only one animal form.
The most common are carp, catcrab, crane, dogdrake, foxhare, monkeyraccoon dog, ratand sparrow. Each animal form has its own alignment restrictions and special abilities; consult the Hengeyokai Creatures table below. When in animal form, the hengeyokai is indistinguishable from normal animals of its kind. The change in form is genuine. Hence, the animal form appears normal and real hengeyookai a caster who uses spells that reveal illusions. When in bipedal form, the hengeyoki looks like a humanoid animal.
He stands on his hind appendages to the height of hengeyo,ai normal man. The front appendages wings, paws, or fins change into hands, capable of gripping and using normal weapons. When in human form, the hengeyokai looks like a normal human being.
Like his animal form, the human form is genuine and cannot be detected by spells that reveal illusions. However, the human form always retains one or more distinctive features of the animal form. For instance, a sparrow hengeyokai may have a pointed nose, and a rat hengeyokai may have beady eyes and long whiskers.
The DM determines such identifying features. Hengeyokai have their own language, which is the same regardless of their animal type.
They can speak this language in all three of their forms. Additionally, hengeyokai can converse with normal animals and speak the trade language, as well as the languages of humans in the area.
Hengeyokai only can speak human languages when in their human or bipedal forms. The ability to shapechange is natural to hengeyokai. They are not lycanthropesand have none of the characteristics of lycanthropy. In other words, they are not limited by the cycles of the moon, are not especially susceptible to silver weapons, cannot transmit their power through wounds, and cannot heal their own wounds by simply changing form.
Each day, a hengeyokai can shapechange the number of times that equals his level. For instance, a 1st level hengeyokai can change from human to animal or biped only once in a given day. He must remain in that form until the next day, when he can shapechange again. Changing form requires one complete round. The hengeyokai can take no other actions during that time. Armor and equipment do not change form; they simply drop to the ground. A hengeyokai has the same level and ability scores in each form.
When hengeypkai reaches 0 hit points in any form, he is slain. Total hit points vary between forms. In animal form, a hengeyokai has only half the total he has in human or bipedal form rounded up.
Hit points lost in one form are carried over point for point when the creature changes form. In other words, evology a hengeyokai normally has 23 points as a human, he has a maximum of 12 in animal form. If a hengeyokai would be reduced to 0 hit points or less when changing to animal form, he cannot make the change. In animal formhengeyokai have the movement rate, Armor Class, and damage range shown on the Hengeyokai Creatures table below.
They also gain infravision at a foot range and acquire the ability to speak with normal animals. Conversations with normal animals are usually limited to a few simple hengeyokaai and concepts, depending on the sophistication of the animal. The animal form has disadvantages, too. As noted above, a hengeyokai has only half ecologgy normal hit points when in animal form.
He cannot wear armor, use weapons or equipment, or cast spells.
He cannot speak any languages other than those of the hengeyokai and normal animals, though he can understand any languages he knows. In bipedal formthe hengeyokai can speak any language he knows including human and animal languageshas infravision to a range of feet, has his full number of hit points, can cast spells, and ecologyy use weapons, equipment, and armor. However, the bipedal hengeyokai cannot use the special movement abilities of its animal form, regardless of its appearance.
For instance, a hengeyokai sparrow cannot fly in bipedal form, and rcology bipedal carp must use the normal swimming rules.
D&D Ecology of the Hengeyokai
The movement rate for all bipedal hengeyokai is Furthermore, the bipedal form is distinctive, and easily recognized as a hengeyokai. In human formthe hengeyokai can cast spells, wear armor, and use weapons and equipment. He has his full number of hit points and can easily pass for a normal human being. However, he has no infravision and he cannot speak to animals, although he still can understand their speech. Hengeyokai are found throughout the world, usually on the fringes of human civilization.
Hengeyokai do not form communities or villages of their own, preferring to form loosely organized bands, dwelling in crude but sturdy shelters made of wood and stone. In general, the hengeyokai are a secretive race. They prefer to avoid prolonged contact with humans. Unlike most other races, hengeyokai do not form clans.
They have little desire for land or position and never establish formal families or strongholds. Hengeyokai of good hegeyokai sometimes become protectors of human families or villages. As protectors, they assume the responsibilities of defending the area kf outsiders and see to the general well-being of the inhabitants. In return, the hengeyokai receive offerings of food, gifts, and services from those they protect.
The majority of hengeyokai are of chaotic alignment and form no associations with humans. Humans who dwell in the same area as a hengeyokai band usually are aware thd the different animal forms this race may assume, as well as the usual alignment of each. The humans act accordingly.
For instance, a fox hengeyokai is usually evil, so humans avoid it. A typical hengeyokai band seldom consists of more than 20 adult members. Males and females are equal in number, as well as in abilities.
The leader may be male or female. The remaining hengeyoaki are 1st level bushi. A few hengeyokai are bushi, shukenja, og jen, and kensai of levels higher than those noted above. Such higher-level creatures seldom belong to a band, preferring to strike out on their own.
Hengeyokai have little use for material possessions, They rarely accumulate more than a few coins as treasure. Whatever fcology they hengeyokaai is usually exchanged for practical items, such as food or weapons, or given away to needy recipients.
Hengeyokai strive to make their lives as simple as possible. They enjoy storytelling, horticulture, and all forms of physical recreation such as swimming, running, and climbing.
Though suspicious of strangers, they make deep and lasting friendships with those who treat them with kindness.
The hengeyokai diet is similar to that of humans. However, they tend to eat foods associated with their animal forms. For instance, a cat hengeyokai may be a strict carnivore, while a sparrow hengeyokai may eat only seeds and grain. Not many hengeyokai are artisans, but a few have natural artistic talent and exceptional skill.
They are especially noted for their nishiki-e and beautifully carved hengegokai rikishi.
Ecology of the Hengeyokai | Awful Good Games
Kongi rikishi are guardian figures mounted at the entrances of temples. Damage Dmg listings apply to animals with natural weapons, such as teeth or claws. Natural weapons can be used only when the hengeyokai is in animal form.
Armor Class AC applies only to the animal form, not the bipedal or human form. It cannot be augmented by armor or shields.